What Is Shadow Naguri Weak To?

The shadow naguri is weak to all four elements: Fire, Electric, Nuclear, and Tarukaja. But what exactly makes a Shadow Naguri weak to these elements? Here’s a breakdown of those elements, and what the Shadow Naguri’s weaknesses are in the Shadow Realm. After you have finished reading this article, you’ll have a better understanding of this legendary Japanese ninja.

Fire

The Shadow Naguri is one of the easiest bosses in the game. Fire, Electric, and Nuclear are their weakest elements. They use Mabufu, Tarukaja, and Dream Needle to attack their enemies. Their best moves are Fire, Ice, and Bless, but they are also very vulnerable to Shadow Kishi’s All-Out Attacks and Fire. The best way to deal with them is to use all of them in succession.

The Shadow Naguri has 6,000 HP and the skills Counter, Assault Dive, Lightning Speed, Tarukaja, and Tarukaja. It also has the ability to ward off effects like brainwash and despair. Physical attacks chip away at the Shadow Naguri’s HP, but it can heal itself with Counter. It is weak to fire, ice, and lightning, but it has good physical and psychic attacks.

Electric

The Shadow Naguri has 6,000 HP, and a range of other abilities, including Tarukaja and Counter. This character also has immunity to shock, despair, and brainwash, and is immune to instant death. While physical attacks can chip away at Shadow Naruri’s HP, her counter abilities allow her to heal herself at times. Here are some tips for using the Shadow Naguri. A good way to use this character’s skills is by using her signature move, Hassou Tobi.

Nuclear

The Shadow Naguri has a high health pool of 6,000. It has access to Counter, Assault Dive, Lightning Speed, and Tarukaja. He has immunity to shock, despair, and brainwash, which make him an easy target to kill. While physical attacks chip away at his HP, his Counter will occasionally heal him. This makes him a valuable addition to any team. In addition, he is weak to nuclear, making him a good pick to counter any team’s Nuclear skills.

Tarukaja

This is the third and final boss in the Kaneshiro’s Palace area. The Shadow Naguri uses physical attacks and is susceptible to Bless. Alternatively, you can use Tarukaja or Charge to supplement her attacks. If you’re a good healer, you can use Tarunda to debuff her. The next boss is the Shadow Tsuboi. You can defeat this boss by using a ranged attack that hits hard.

You can also fight Shadow Nejima. She is weak to Tarukaja, but can be defeated with Down Shot or All-Out Attack. In addition, Shadow Nakanohara relies on Tarukaja to increase her damage and is weakened by Bless. However, this doesn’t mean you should skip this boss; this one is quite simple to defeat. It uses the physical skill Tarunda and has a weakness to Tarukaja, but it’s still very dangerous.

Curse

In the manga, the character Nakanohara is a wimp. He gets defeated by one All Out Attack, but in the anime, he puts up more of a fight and even goes on the offense once, before being counterattacked by Phantom Thieves. In the manga, Nakanohara is supposed to be a promising artist, but the villainous Madarame took credit for his work and destroyed his career and reputation by exploiting his connections.

The game’s original Shadow Naguri was a powerful boss with an incredible amount of HP and a powerful arsenal of skills. The ability to withstand physical attacks made it very difficult for any team to defeat her, but with the help of Bless and Curse, she can survive most bosses in the game. The Shadow Naguri’s HP is also increased by her access to Lightning Speed and Counter. However, physical attacks can chip away at her HP, and it is only her counter that can restore her health.

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