The fate of Sylvanas Windrunner, N’Zoth, Time-gating mechanics, Gearing, and more were all teetering on the brink of the end of World of Warcraft. The most compelling reasons to stay in Azeroth are listed below. What’s missing from the final game? You’re not the only one. You might even have some ideas for what’s missing from the final game.
Table of Contents
Sylvanas Windrunner’s fate
At the end of World of Warcraft, we know that Sylvanas Windrunner was a powerful vengeful spirit. Once known as “the Dark Lady” or “the Banshee Queen,” she was a ranger-general of the Silvermoon realm, defending the city of Quel’Thalas during the Third War. However, her fate was sealed when she was slain in battle and her soul was ripped from her body by Arthas Menethil, the Lich King’s vengeful agent.
The fate of Sylvanas Windrunner is not entirely known, but there are a few hints about it. In the novel The Day Hope Died, Sylvanas refers to his fate and orders Nathanos to burn down the tree east of Fairbreeze Village. Nathanos then relays a missive from Anduin Wrynn urging them to gather as a group to form an alliance. Sylvanas was embittered after the family reunion and didn’t want the Forseken to lose their pride.
N’Zoth
In World of Warcraft, the endgame is the most infamous part of the game. This is because N’Zoth is a master manipulator and defeated quite easily. He was created to confuse people, both Azeroth residents and fans of the game. In World of Warcraft, the God of Seven Heads also has a similar purpose: to confuse people. Thankfully, Blizzard realized their mistake and quickly fixed the problem. However, there is no way to tell if this is the endgame until the next expansion is released.
The upcoming expansion, Shadowlands, continues the storyline of Sylvanas, who opens a portal to Azeroth’s afterlife. This new expansion will continue to follow the story of the Sylvanas, which ended in the original game. In this expansion, the heroes of Azeroth will fight N’Zoth as they fight for the Alliance.
Time-gating mechanics
The problem with time-gating is that players are unable to experience every aspect of the game. For example, the reward chests from Mythic+ runs can only be collected once a week. This creates smaller content droughts and discourages frequent gameplay. Time-gating also makes engaging in various endgame systems boring and time-consuming. However, Blizzard has listened to player feedback and has made a few changes to its game.
One way to fix this is to remove time-gating mechanics. Players who can’t wait for days are often frustrated and turn to other games. The end-game time-gating mechanics are a big reason why many players are not satisfied with World of Warcraft. It forces players to log off at certain times. This discourages players from playing the game, causing them to search for other games.
Gearing
Gearing for the end of World of WarC is a difficult task, but there are some ways to gear up early in the game. World Quests are the easiest way to obtain gear. Callings are daily adventures that provide players with new quests each day. You will normally get two or three item World Quests each day. Another way to gear up early is to complete Conduit World Quests, which are short quests that only take three to five minutes. They can be completed alone or with a group of friends.
One of the best ways to gear up is to use crafted items. There are many items available in the marketplace that are of item level 333, 346, and 359, and they are cheap and easy to make. While you should be prepared to pay some money for crafted items, it’s worth it to obtain these items before entering heroics. Once you’ve acquired them, you can use them to gear up quickly and efficiently.
Itemization
While the word “itemization” isn’t completely defined, many have concluded that it refers to the distribution and balance of items. It can also refer to the effects, powers, and statistics of gear. Although there are many articles discussing itemization, not all of them actually define the term. In fact, you may find more useful information referring to the stats of gear than the actual definition of itemization.
One way to improve itemization is to get a better item. For example, a Tier 2 warrior’s Helm of Wrath is equivalent to a Withered Staff, but is of poorer quality. Poor quality items can be obtained from mobs and bosses. Some of them are even better than common quality gear. For example, a Farmer’s Broom can be more effective than a Withered Staff.