Can You Have More Than One Companion in Fallout 4?

Can you have more than one companion in Fallout 4? Yes, it is possible. You can choose from Charon, Automatron, MacReady, or Cait. Companions never die, but they can be damaged and heal themselves using Stimpaks. You can equip your companion with new clothing, weapons, or armour. And the best part is that your starting weapon will never run out of ammo. This is not the case with other guns.

Table of Contents

Charon

Among the many companions in Fallout, Charon is the only permanent character that has a special skill with explosives. His ability to throw grenades is unmatched by any other companion. This special ability makes him a valuable asset for your team, as it lets you take out enemies while taking cover behind objects. Although Charon can be one of your most powerful allies, you should always use caution when working with him.

While Charon is not human, he is a professional soldier and can be hired from the Ninth Circle for a fee. This type of companion does not have a specific karma requirement to hire. Charon is partial to fellow ghouls and follows the “no-killing-innocents” code. You can hire him as a bodyguard or bouncer for 1000 or 2000 caps. You can use his talents for dangerous and sinister deeds.

Cait

You can have more than one companion in Fallout 4, but Cait is one of the most likable. Cait is a drug addict who works as a cage fighter in the Combat Zone. After you kill off all the other raiders, she will be dumped onto you as a permanent companion. Cait enjoys violence, the Science Perk, and higher levels in ArmorWeapon crafting.

You can recruit Cait in the Combat Zone east of Diamond City. She has a strong Irish accent and struggles with trust. Cait uses chems and has developed an addiction to them, so she may not be the friendliest companion in the beginning. She also has a problem with chems, and she can only be recruited by a certain person. Although she may not talk much at first, you can gradually develop a bond with Cait.

MacReady

MacReady is a companion in Fallout 4. He is a sharpshooter and comes with an infinitely-ammo sniper rifle. This companion is also a good choice if you need cover fire, but you can get him with other weapons too. He also is a potential candidate for romance, as he will be very happy if you finish his quest. MacReady is a good companion for your first Fallout game, and he is an excellent choice if you’re looking to romance a companion.

In Fallout 4, MacCready first appears in the VIP section of the Third Rail, Goodneighbor. You first encounter him when you’re confronted by two Gunners. MacCready is a former member of the Gunners, a gang of criminals who are similar to Raiders, but much more organized. MacCready still takes jobs as a gun-for-hire in Gunner territory, though.

Automatron

The Automatron can serve as more than one companion in Fallout 4. You can build more than one automatron and use them in different parts of the game. For example, an Automatron can shrink to fit within the radius of a guard post and be upgraded with a Nuka launcher. But you should keep in mind that your Automatron will have no affinity perk. Once you have hired it as a companion, it will give you junk when you speak to it.

You can customize an Automatron’s appearance and behavior by changing its color. You can customize its armor and functionality to perform specific tasks. An Automatron can be a female or male robot. Players can also customize their Automatrons by using parts from other robots. In Fallout 4, the Automatron named Ada is an assaultron robot. It comes with numerous power modifications. The sole survivor can choose the parts that make Ada the best companion.

By kevin

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