If you’ve been wondering whether or not mods stack in Destiny 2, you’ve come to the right place! Learn about Charge Harvester, Taking Charge, Radiant Light, and Sustained Charge, as well as their effects and how to stack them. Once you know how to stack them, you’ll be able to take full advantage of them! But before we get to that, let’s look at how they work.
Table of Contents
Charge Harvester
The Charge Harvester mod is a secondary perk that increases damage output. This mod stacks with other damage-based mods, but is weaker on its own. It grants one Charge per corresponding action, so you can only have two stacks at a time. Charged Up, on the other hand, gives you the ability to hold up to three stacks at a time. If you’re worried about having too many Charges, you can consider using a yellow consumer mod instead.
If you’re wondering how the Charge Harvester mod stacks with weapon perks, you should know that the first one does not. The second one does stack with other weapons and will take precedence over the weapon perk. However, if you want to stack two or more, you’ll need to use both of them together. The Charge Harvester mod stacks with other abilities and skills, including Charged Up and Enhanced Aura.
Taking Charge
Taking Charge is a powerful boosting mod in Destiny 2. It can be activated by acquiring the Orb of Light. Taking Charge can provide a player with an extra stack of Charged with Light when they have three or more charged with light. In addition, this mod can help a player gain Orbs of Light to recharge their Supers. Taking Charge can also be a handy way to ensure that your Supers have enough ammo to destroy the battlefield.
Radiant Light
In Destiny 2, the Arc mod Radiant Light increases the Strength and Damage Reduction of all allies. When socketed into an arm armor, it grants +20 Strength to allies nearby. Radiant Light is obtained by obtaining 10 Mod Components from Ada-1 in the Tower. The daily selection of items is random. The item stacks with other Arc mods, so it’s best to use different ones to maximize its effect.
Charged with Light is a buff granted in Season of Dawn. This buff is stacked and gives players a set amount of stacks. The maximum amount of stacks is two, but some mods increase this limit. Mods with yellow icons consume Charged with Light stacks, while those with white icons increase the buff. While each of these mods has a unique benefit, the overall effect is the same.
Sustained Charge
The Sustained Charge mod is a powerful new mechanic in Destiny 2. This unique mechanic allows players to quickly obtain Charges with the Trace Rifle, Machine Gun, or Auto Rifle. Stacking up to three or four Sustained Charge mods will increase your available time and help you to kill enemies in the process. These mods are easily obtained from Ada-1 in the Tower Annex.
The mods in this category will stack in any armor. For example, Charged with Light can stack with Monte Carlo and Trace Rifles. The other two mods will not stack with Charged with Light. Sustained Charge is a popular choice for a raid leader who wants to dominate the arena. The Charged with Light mod can be used in any class, including melee, ranged, and support.
Global Reach
Global Reach mods improve the range of Warmind Cells. This mod increases the range of warmind cells by increasing their effect radius by 10 meters and costs three energy to slot in. This mod also improves the damage of Warmind Cells, reducing their damage range from 200-100 to 100-25. These mods are unlocked by default for all players. Global Reach is an essential tool for Fireteam Medics who use weapons that activate Benevolent Dawn.
There are several ways to maximize your damage resistance in Destiny 2. If you have a high damage-resistance weapon, you can equip the Concussive Dampener mod. It increases your damage resistance by 50%. In addition, it provides a temporary overshield. Using Powerful Friends with this mod will prevent it from wearing off. But, if you are not an expert in this type of weapon, it’s best to avoid it at all costs.