You might have noticed a sudden influx of new players in your Star Wars: Battlefront II matches. This is actually the result of a recent promotion on the Epic Games Store, where people could claim a free copy of the game for a week. EA has released details on how many people claimed the free copy. As you can see, the numbers are rather staggering. This article will provide you with the latest figures on the amount of players playing Star Wars: Battlefront II.
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19 million players worldwide
Electronic Arts has announced that over 19 million players around the world play Star Wars Battlefront 2. The game launched on the Epic Games Store for free on January 14, and the number of people who have played it has increased since. Epic Games Store servers couldn’t handle the massive number of players after the free week. Even though this new figure is still relatively small, it does represent a significant milestone. It shows that players still have a strong interest in playing the game, despite the recent demise of EA.
The game’s free week has helped boost its popularity amongst new gamers. Over 19 million people downloaded the game during this period. However, EA has yet to release new DLC for the game, which could earn it a handsome profit. This is the first free week for the game, and the company is banking on this to grow its customer base. The game is expected to sell about 13 million copies by the end of November.
No new content for Battlefront II
There has been a lot of buzz about the Star Wars Battlefront II game, but the fact is, there isn’t any new content for the game. It was released on November 17th, and fans are starting to worry that developer EA DICE is simply squandering all the goodwill it got from the 2013 exclusivity deal. The game has a limited amount of DLC, but this shouldn’t be a problem, as there are many modes and maps available.
In a recent interview, I interviewed one of the developers, and he told me that there won’t be any new DLC for the game. This is disappointing news, but I’m reassured by the positive feedback from the community. While there’s no new content, this is a fun game. If you’re a fan of Star Wars, this is a game you can’t miss.
Microtransactions
The recent backlash over the microtransactions in “Star Wars: Battlefront II” has sparked concern for Disney, the company behind the franchise. According to the company’s chief financial officer, Blake Jorgensen, microtransactions are a necessary evil that the studio is committed to maintaining. But what exactly are they? How do microtransactions work? How do they influence the game’s performance?
The first major problem with microtransactions in the game is that they have an impact on the gameplay experience. “Battlefront II” introduced them during its release, but players were immediately outraged by their lack of balance. But as the game continues to gain popularity, EA is preparing to bring them back. This time, microtransactions will only be available for cosmetic items, not for gameplay.
Loot boxes
Loot boxes in Star Wars Battlefront II are a huge problem for the game. They have turned the game into a pay-to-win scenario, with the progression barely benefiting players who didn’t use the boxes. They also triggered a PR disaster for Electronic Arts, which subsequently resulted in the game falling short of its sales targets and having a negative impact on the value of EA stock.
The Loot boxes in Star Wars Battlefront II aren’t new; in fact, they are still one of the most controversial aspects of the game. These obscure boxes offer players virtual currency, skill enhancements, and other upgrades, which are randomly selected. Critics claim the loot box system encourages players to spend money unnecessarily. As a result, critics say the system encourages gamers to spend money on unnecessarily expensive items that don’t help them improve their character. While the game isn’t without controversy, EA did reveal that it sold 7 million units in December. They had previously predicted 14 million lifetime unit sales for the game.
Single-player campaign
The single-player campaign of Star Wars Battlefront II is a story-driven experience that spans between the events of Return of the Jedi and The Force Awakens. You play as Iden Versio, a former Imperial special ops officer who defected to the New Republic after growing disillusioned with Empire tactics. Much of the story takes place during the final year of the Galactic Civil War, just before the Empire’s defeat at the Battle of Jakku.
The story begins with a conversation between Iden Versio and a fellow Jedi, with the two of them describing how they escaped from the planet Endor. While weaving through the ruins of the Death Star II, Iden tries to accept the defeat of the Empire. Despite the difficulty of his situation, he eventually finds himself fighting for his life and the lives of his fellow Jedi.