Several factors determine how powerful a plasma grenade is, including the Timer, Damage, Bonding mechanism, and Effects on an enemy. Let’s take a look at these features one by one. If you’re not familiar with these weapons, read on to learn more about their capabilities and limitations. Posted below are a few facts to know about plasma grenades:
Table of Contents
Timer
A plasma grenade is a type of explosive that sticks to its target, which is why it is sometimes called a “plasma grenade.” Unlike traditional grenades, this weapon has a bonding mechanism that can adhere to walls or even seemingly static objects. Once the grenade is activated, this bonding mechanism holds until it explodes, making the explosion avoidable. The plasma grenade will attach itself to anything it can reach, so removing any armor or weapon before it detonates is an effective way to avoid attachment.
A plasma grenade’s fuse and timer is three seconds. The device can be manually activated, or stimulated by other explosives. Plasma grenades can also be delayed for a certain period of time after they’ve been thrown. When the grenade detonates, dense plasma leaks from the casing, and after each second of the countdown, the emission gets bigger.
Damage
A Plasma Grenade is a type of advanced explosive device. Because of its extreme temperature, it is capable of killing anything within a 13-foot radius. The sudden burst of heat vaporizes internal fluids and burns flesh into unrecognizable char. The concussion wave from the blast causes additional damage, especially if the target is wearing non-heat-resistant clothing or is wearing flammable materials.
A Plasma Grenade has a fuse and timer. They are manually activated or can be triggered by other explosives. The timer of a Plasma Grenade is three seconds. They have a 25% crit chance. As a result, their damage increases by one point of damage per level above or below twenty. Damage from a Plasma Grenade is doubled when a creature is stuck in the middle of the explosion. Characters can’t make a reflex save to reduce the damage, and the center of the explosion is where they’re stuck.
The first plasma grenade hits the enemy directly. The initial wound from a Plasma Grenade is similar to that from a minibaseball bat with nails. The device then detonates before it can be removed from the enemy’s body. It can also cause serious damage to vehicles or large groups of enemies, so it’s recommended to use it sparingly. But the damage caused by a Plasma Grenade is also very high compared to that of a Thermal Detonator.
Bonding mechanism
A Plasma Grenade is a type of explosive grenade that adheres to targets. Once it adheres, the grenade kills the target immediately. However, it won’t stick to inanimate objects. Its bonding mechanism differs from those of other types of explosives. The grenade’s adhesive is activated by a timer and is therefore not a good explanation for its environment.
A plasma grenade’s casing is made from smart matter. When primed, it vents its coolant and detonates after 3 seconds. The internal mechanism helps to distinguish targets. Unlike other explosives, it will stick to a soldier or a vehicle, but will not stick to a tree or a wall. This mechanism helps the grenade distinguish between two targets, thereby enabling it to be a deterrent or a last-ditch effort.
This explosive is a specialized type of hand grenade that is similar to human hand grenades. In addition to a hand grenade, the Plasma Grenade can be used for many applications, including military applications. It can be used in battle to disarm a team of insurgents. The plasma cloud will be visible for a short time after the explosion.
Effects on an enemy
Plasma grenades release a thin layer of plasma on contact with their target. The plasma fuses to the target. This fusion can be caused by body heat from vehicles. If the target has exposed skin or the walls of a Flood Hive, the plasma grenade will stick to them. Heat alone, however, is insufficient to fuse the plasma grenade to flesh.
A Plasma Grenade can be primed by placing it on a hot object. It is then thrown in the direction of the target. When thrown, the hot object triggers the plasma grenade’s sticky side. Once the grenade’s timer expires, the adhesive will activate. However, this does not explain the effect of the weapon’s environment. This grenade is a hybrid shield with an internal magnet.
Plasma grenades have a three-second fuse. A player can manually activate a plasma grenade or stimulate the explosion with another explosive. They can also be delayed to activate once they have reached their target. When activated, a bright, dense plasma emission leaks from the grenade’s center. After a few seconds, the plasma grenade’s diameter increases.