If you are looking for a way to beat the Grand Cloister in Morrowind, you’ve come to the right place! Here are a few tips to help you out in this game. First, make sure you’re on the right path when you arrive in the area. The second part of this area involves killing the giant turtle that guards the treasure chest. Once you’ve successfully defeated the first giant turtle, you can move onto the next section.
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Lake of Rot
To reach the lake in Grand Cloister, you must first find the fort at the back. There are a number of ways to get there. You can either leg it across the lake to the southwest, or you can drop down to the Site of Grace. If you are inflicted with rot, you can visit the Site of Grace to heal your HP and cure your status. To get to the site, you must descend a ledge in the southeast of the lake.
Once you reach the pillar, you can activate the pressure plate to raise the pathway to the south. There are basilisks near the pillars. If you do not notice them, you can quickly heal yourself by using the healing and cleansing potions on them. After that, just continue sprinting south to reach the lake’s shores. Once there, you’ll need to get to the Lake of Rot and get to the lakeside site of grace.
Defeating Astel
Defeating Astel to get to the Grand Cloister Elder Ring requires a high-intelligence build. Because of his mobility, Astel’s main weapon is magic. While a high-intellect build is best for clearing the Astel boss fight, you can also use a melee weapon. Astel’s favorite weapon is The Sword of Night and Flame, which can be used as a ranged and melee weapon.
The first thing you need to do is kill Astel before he can kill you. Astel attacks by using her tail and whip-like pincers. Avoid being struck by her tail, which closes twice before striking you. Her tail pierces the ground thrice, and she will also shake her tail before piercing you. This is the most difficult attack Astel can dish out.
Getting to Chelona’s Rise
To get to Chelona’s Rise, you must first complete the Ranni questline in Liurnia of the Lakes. Once this questline is complete, you will be able to head south to Chelona’s Rise. The entrance to this tower is blocked by a seal, so you must find three great spectral turtles to break the seal and gain access.
To find the key to the chest in Chelona’s Rise, you need to reach the southwest plateau. An imp statue will begin the puzzle, telling you to look for three great wise beasts. If you die while solving this puzzle, it will reset. A chest will be located below the statue that contains the solution. You will need to go through the chest at least three times, as you will need it to find the key to the chest.
Defeating the second giant turtle
The quest Defeating the second giant turtle to access Grand Cloister Elder Ring requires that you defeat the second turtle on each map. It will be easy to spot them in the mausoleums around the Elden Ring. Their health bar is also not displayed so there’s no need to worry about wasting mana. The only danger they pose is being stepped on.
After a successful run through the Chelona’s Rise tower, the next step is to defeat the other three turtles on the quest. These turtles will unlock the Chelona’s Rise tower. This tower will unlock other sorcerer towers. You’ll find solutions to them in the Elden Ring, so keep an eye out. Defeating the second giant turtle is one of the hardest parts of the Grand Cloister Elder Ring quest, so be sure to prepare accordingly.
Defeating Preceptor Seluvis
You can obtain a Grand Cloister Elden Ring by defeating Preceptor Seluvis. He is the first boss you have to defeat in The Elder Scrolls VI. You can get his message by talking to Jerren in the Witchbane Ruins. Alternatively, you can find Seluvis in the Throne Room of Godrick’s Site of Grace.
Before you can accept the quest, you will have to defeat three NPCs: Blaidd, War Counselor Iji, and Preceptor Seluvis. The War Counselor Iji and Preceptor Seluvis are located on the main floor of Ranni’s Rise. You must complete all their dialogues before you can accept the quest. You can also meet Blaidd if you do not mind talking to him.