If you are interested in learning to create your own shrinking text adventure game, there are many options to choose from. We’ve discussed The Incredible Shrinking Adventure, Shrunk at the Con, Twine, and Zork. We’ve also discussed the advantages and disadvantages of each one. Depending on your preferences, you might prefer to choose the free version or buy the pricier version. No matter which one you choose, the process is quite similar.
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The Incredible Shrinking Adventure
The Incredible Shrinking Adventure game is a graphical text adventure that was designed for Apple II. In the game, you play as a high school student who has shrunk down to the size of a teen. As you advance through the game, you will encounter obstacles and traps, including assassin enemies. Fortunately, you will be able to use text commands to get through them. The game is also full of surprising surprises!
Zork
The first text adventure game, Zork, is considered one of the best. It was developed by MIT students in the mid-1970s. It was inspired by the first text adventure game, Adventure, which was written by Will Crowther in 1976 while studying at Stanford. Despite its simplicity and lack of a story, Zork’s ability to understand complete sentences won it widespread popularity and influence. In addition to being a classic text adventure game, Zork was adapted into books as well.
Although it is not the funniest text adventure, it has its moments, particularly the ’80s-style nerd humor. The game uses references that only mainframe kids would understand, and it also created a world that was equal parts tragedy and comedy. It would later influence titles like Monkey Island and WarCraft, and is often regarded as video games’ first “pie in the face.”
Shrunk at the Con
As the title suggests, Shrunk at the Con is a self-indulgent Twine text adventure game that focuses on size-play content and M/M relationships. If you’ve enjoyed games such as The Town by azulookami, Blueballs’ The Paladin’s Horn, and CarterTheDeer’s Departure, then you’ll like SatC. As a shrinking person, you can make objects with your inventory, which can be used to craft objects. And the dialogue changes based on what you do.
Twine
You can create a Twine shrinking text adventure game for free. The program does not require you to write code, but you can add variables, conditional logic, images, CSS, and JavaScript. You can publish your work in HTML, so it can be played anywhere. Twine is open-source and free. It was created by Chris Klimas in 2009 and is now maintained by several different repositories. There are older versions of Twine for Windows and macOS as well as a repository for old versions. You can even add your work to IFDB.
The browser version of Twine is supported, but you can still save your work. You can do this by clicking the “Import from file” button. The HTML file can then be shared via email or uploaded to file-hosting services. Once your game is finished, you can publish it online. You can also use Github, itchio, and other online sites to share your work. You can find more information on creating a Twine game at our website.