If you’ve ever wondered how to create scenes in Sims 4, then you’ve come to the right place. Here, you’ll learn how to animate your sims, create deco sims, and edit topography. It’s so easy to use Blender in Sims 4 that you’ll wonder how you ever did without it! Whether you’re a beginner or an advanced user, this article is for you!
Table of Contents
Create a deco sim
First, you need to create a head for your new deco sim. There are a couple of ways you can accomplish this. You can import a base game head, then clone it in s4s and replace the existing mesh with your deco sim head. You can also bring in the deco sim as an object in game. To do this, follow Zina’s tutorial. You can use the diffuse map from ripper to layer clothes, hair, and skin details. To export your finished statue mesh, you can use a program such as Photoshop and select “Export” from the main menu.
Next, you can export your poses to the Sim Ripper. Once this is done, disable your antivirus shields and start creating your deco sim. It is crucial to protect your computer from virus attacks, so turn it off temporarily while you’re working on this. Once you’re done, you’ll be ready to import your deco sim into the game! You’ll have a stunning sim in minutes.
Move actors in a scene
In blender for Sims 4, you can move actors in a scene by selecting the actor or object you want to move. The actor or object must be selected with all its faces. Then, you need to switch to the Translation Tool. In this mode, you will drag a colored arrow around the selected bone. Remember that you should never move the object itself. Instead, you are dragging the bones around the scene.
Edit topography
If you’ve ever wondered how to edit topography in The Sims 4, the answer is simple: use a topography editor. While you can create topographies with any software, the most convenient way to do so is with Blender. This program is available for download from the official Sims website. You’ll need a copy of the game to use it, but you can also download it for free.
First, access the Sims 4 build mode. Press F3 to open it. You’ll see a toolbox with three options. The first one is a yellow-green land area, and the other two are small and large areas. The second toolbar contains sliders, shapes, and objects that help you manipulate the terrain. Use these tools to edit topography in The Sims 4 and make your creations look great!
Animate a sim
In order to create a moving sim, you will need to know how to move the body of the character. You should start from the bottom of the spine and move upwards, adjusting the height of each body part as you go. Then you can move the head and eyes. After this, you can animate the sim’s entire body. To do this, you will need to import a random.dae of the sim you want to animate.
Once you have imported the Sim model, you can then import the objects or actors into the model. If you want to animate the Sims, you can use the actors and objects imported from blender. If you want to import more than one Sim, you can also select multiple objects in the library and import them into the Sim. Just make sure to be in Pose Mode before you start.
Create a shadow map
If you have a Sims 4 model and want to add depth to it, you can make a shadow map for it. You can use a sim body mesh or any other CAS item, or even paint your own shadows. To create the right shadow map, you can bake the model in blender, but you have to learn a little bit about baking and use the proper techniques. For example, blender baking does not work for meshes that can distinguish a sim’s body from clothing.
First, you need to import the Sims 2.obj file into Blender. After that, you need to save the model as a DXT5 interpolated alpha file. Then, import it into the game with the UV map as a multiplier texture. This will give you a shadow map with realistic lighting. You can also use this method to add shadows to other objects, such as clothing, furniture, and vehicles.
Adjust height of a sim
If you’ve ever wondered how to adjust the height of a Sim, then you’re not alone. There are several ways to change the height of your Sim, and these methods can help you to make your Sim appear taller or shorter. Depending on how much you stretch your Sim, they can be much taller or shorter than the default, so use caution. Changing your Sim’s height too much can make him or her deformed, or even invisible, which will not be fun. Sims with the default skeleton height of 1 can be stretched to make them appear taller or shorter, but be aware that stretching them too far will reset when you leave the lot. Keep in mind that children and toddlers have their own skeletons, while teens and adults use the Adult skeleton, which is slightly higher.
Once you’ve imported the random.dae and changed the texture to suit your sim’s height and stance, you can start adjusting the height of your Sim. Make sure to set the viewport shading to the second-to-last setting. Then, you can rotate the viewport by using the scroll button. Start with the front door. Make sure to set the ear accessories to fit your Sim’s head and neck height.