If you’re a newcomer to Castlevania games, you may wonder which one to play first. If you love classic Castlevania games, you already know that the best way to find hidden items is to smash the walls and make your way to them. Classic Castlevania games like Dracula X and Castlevania 2 Simon’s Quest will teach you this trick. But, don’t waste your time with 3D games, even if they are in the genre.
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Legend of Zelda: Breath of the Wild
The legendary series continues with The Legend of Zelda: Breath Of The Wild, a game for the Nintendo Switch and Wii U. This game has many similarities to its previous games, including Castlevania and Metroid. Both are action RPGs. Players control Link as he fights monsters and collects items. The goal is to defeat enemies and collect hearts to unlock new areas and equipment.
The first installment, The Legend of Zelda: Breath Of The Wild, is a platforming adventure that takes place in Hyrule and features beautiful character animations. The game’s popularity has soared since the Nintendo Entertainment System was introduced in 1986. This game series includes 19 titles and has sold more than eighty million copies worldwide. The game’s success has prompted numerous adaptations in other media, including Hollywood and the cartoon industry.
Legacy of Darkness
If you are unfamiliar with the Castlevania series, you should play the original game first. Although there are some similarities, the original is still a better game. It includes all of the stages from the first game, but they have been redesigned. For example, the Tower of Execution stage in Castlevania 64 features a tower, while the same area in Legacy of Darkness is a linear platforming gauntlet across lava.
If you are unsure which version of the game to play, consider playing Castlevania: Legacy of Darkness first. The original is the best game to play, but this one is much more fun. Legacy of Darkness features four different characters and improved graphics, as well as new looks in some areas. This game takes place about eight years before the original, which makes it more accessible to fans. For example, you play as Cornell, a powerful werewolf, who battles Dracula.
Dracula X
Castlevania: Rondo of Blood was the original title, but a lot of people preferred the PC Engine version, and this version of the game followed suit. It also became the first Castlevania game to be released in the North American market. Although it was a huge success in its native Japan, Dracula X is a vastly different game than Rondo of Blood. Although it shares some mechanics and enemies with its predecessor, the game’s level design is drastically different. Furthermore, its voice acting was removed because of the smaller storage capacity of the SNES.
While the game still retains the classic mechanic of throwing three weapons in succession, it is not quite as effective as its predecessor. The gameplay is a lot simpler than in other Castlevania games, but there are some fundamental flaws. First of all, it’s harder to control Richter Belmont than in most other games, and it feels a lot more primitive than most other Castlevania games. You have to be able to control Richter Belmont precisely to defeat him, and there are no power-ups to help.
Aria of Sorrow
The 2D sidescrolling action platformer, Aria of Sorrow, takes elements from the console RPG genre. As Soma, you hack and jump through Dracula’s castle using various weapons with varying strengths and weaknesses. Similar to the RPG genre, the game also uses an inventory system, where you can collect upgrades and equippable items. You can also find Hearts by breaking light sources.
The gameplay of the previous games has been maintained, while the game’s storyline and character development have been tweaked for a new generation of consoles. The story is set in 2035, and so is the game. Soma and her companion Mina Hakuba accidentally enter the Castlevania world in 2035. Genya Arikado explains Soma’s abilities as she absorbs the souls of monsters, but warns that they should not go into the Master’s chamber. There are several endings for the game, including an alternate future.
Super Castlevania IV
This game is the best of the Castlevania series and is arguably the most playable. However, it isn’t without its problems. The gameplay is incredibly linear, with stages moving along a set path, and a world map indicating your progress towards the count’s lair. Simon’s movement and whipping abilities are unique to this game, and will be familiar to fans of the FDS/NES games.
While the game’s structure isn’t difficult to master, some sections are incredibly frustrating. Bats move faster than you do, spikes kill instantly, and falling off a cliff will knock you into the nearest pit. Additionally, if you fall, green platforms will fall under you. The player will only have a few frames to jump before they fall, and they’ll get knocked into a pit unless they dodge medusa heads.