When it comes to fighting in Super Smash Bros. Ultimate, there are three characters that stand out in terms of their slowness. While Incineroar and Fox are among the slowest characters in the game, King K. Rool is one of the fastest. So, who is the slowest? Here we’ll take a look at each of their speed in Super Smash Bros. Ultimate.
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Incineroar is the slowest playable character in Super Smash Bros. Ultimate
While the speed of Incineroar is disappointing, he is a powerful character with some excellent movesets. For example, his double jump fall animation puts him lower in the air than its normal fall animation, which means that his second blast zone can be hit earlier. He also lacks a special move. Incineroar and Ken are the only first-party newcomers in the base game.
The downside of Incineroar’s slowness is that he lacks a solid vertical KO potential. He’s also vulnerable to semi-spikes and edgeguard, which will make him easy to KO. He also can be killed by combos. However, he’s the slowest playable character in the game for a reason: he lacks any sort of vertical attack that will KO him.
Pichu is the slowest character in Super Smash Bros.
While Pichu has a lack of mobility, the ground game of the character is fairly diverse. One of Pichu’s most useful moves is Thunder Jolt, which can reliably pressure an opponent’s shield. It also has a low ending lag, which is helpful for comboing. Pichu’s up and down throws are also useful, as they set up into other moves and can KO opponents at low percentages.
While Pichu is the slowest character in Super smash Bros, his versatile moveset has many strengths. His down smash and up throw are solid combo starters, while his up throw is legendary for KOing opponents in mid-air. Pichu also has good edgeguarding abilities, though he can be KOed easily with stray hits. In addition, Pichu has limited air time, a disadvantage when compared to his counterparts.
Fox is the slowest character in Super Smash Bros.
Fox is the slowest character in Super Smash Brothers, and the only one who doesn’t move at a snail’s pace. Despite this, he still has the third-fastest dashing, air, and falling speed. He also has a fast roll and a fast attack. Fox is also fast in his combos, and can dish out 40% or more of his damage in a single combo. His quick attack and bouncing ability makes it possible to punish his opponents for not being able to hit him quickly enough. While Fox has a low knockback, he can rack up damage in a variety of ways, including repeated down aerial to down tilt chains.
Although Fox is the slowest character in Super Smash Brothers, it is far from the slowest. Compared to other characters, she’s not a bad choice. Besides, she has an incredible attack potential and has the highest kill potential. While this makes her a bad choice, she has enough speed to make up for her lack of ground speed. It would be better if Fox could be used for other purposes, like chasing down opponents, or even to get a kill on the opponent before they are able to attack.
King K. Rool is the fastest character in Super Smash Bros.
While King K. Rool is one of the fastest characters in Super Smash Bros, he also has some major weaknesses. While his fast moves make him a good option for players who want a versatile character, his slow attack is easily punishable. Moreover, his smash attacks have a huge ending lag, so he is easy to get punished by opponents. Another flaw is that his crown can backfire if your opponent gains it. The lag is especially annoying when playing this character.
While the character is very fast, he has some counter moves that can make him quite a useful character. One of the counter moves is the Blunderbuss move, which fires an iron ball. While the button can be held down to suck the iron balls back in, King K. Rool can also throw crowns as a weapon. Finally, his propulsive attack makes him fly through the air.