You may have heard that GameStop requires ID for selling video games. This is true if you want to sell games M or AO rated to minors. But what is the real reason for requiring ID? If you don’t have it, you probably shouldn’t buy video games. Here are some common reasons. And remember: it’s against their policy to sell AO rated games to minors.
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GameStop requires an id to sell M-rated video games
Many consumers are puzzled about why GameStop requires an ID to sell M-rated video games. While videogames aren’t regulated like music or books, GameStop has changed its policies to ensure customers aren’t selling them to minors. Plus, selling M-rated video games to minors will save the company from the risk of receiving a fine or being shut down. And if you’re under 17 or don’t have an ID, it’s impossible for you to play the game!
However, there are some exceptions to the policy. Some video games can be rated M or AO. While the ratings are not legally binding, most video game retailers abide by them. GameStop requires an id to sell M-rated video games, and it’s important to understand that these rules may not be enforceable in every jurisdiction. Nevertheless, the company’s new policy has a broader impact than many of its competitors.
As a general rule, retailers can’t sell M-rated video games to minors, but they can ask for an id at the register if the customer is under 18 years of age. This way, parents can avoid purchasing games that might be too violent for their children. This policy is a good way to protect kids from getting too aggressive or violent. It’s also helpful for parents if they have young children.
It accepts Apple Pay
As more people become comfortable with contactless payment methods, GameStop has joined the bandwagon. Adding Apple Pay to their payment system means that customers can now use their phones and smart watches to purchase products at their local GameStop stores. Instead of storing card numbers on their device, customers can use a secure Element that stores a Device Account Number. This eliminates the need for security codes that could be misused by other users.
The Apple Pay mobile payment option is only available in participating websites and apps. You’ll need a participating Apple device to use Apple Pay. You can learn more about it on the Apple Pay website. If you don’t have an iPhone, you can sign up for Apple Pay for free through Apple Maps. It is also available at participating retailers. The following list includes:
Apple Pay was launched in Switzerland on March 28, 2017. It is accepted at participating stores by credit card users. The list of participating stores includes Cathay United Bank, CTBC, E. Sun Commercial Bank, HSBC, and Union Bank of Taiwan. However, not all credit card companies in Switzerland accept Apple Pay. However, it is available in more countries worldwide. Gamestop accepts Apple Pay for purchases made at participating stores. The app can also be used to make payments at online stores and on the go.
It prohibits the sale of AO-rated video games to minors
The ESRB (Entertainment Software Ratings Board) has issued guidelines for gaming titles, and the largest video game retailer, GameStop, has embraced the guidelines in an effort to prevent underage buyers from buying inappropriate titles. The video game retail giant is an active member of the council, and is required to follow the guidelines. The company is also subject to mystery shop audits, in which underage shoppers purchase mature games. The November survey showed that GameStop complied with its policy 65% of the time, and that in three quarters, teen shoppers became pregnant because of inappropriate games.
The proposed ban could have a chilling effect on speech. Producers might fear that the legislation would discourage the production of mature games, thus lowering the demand. Furthermore, the proposal would prevent minors from buying or renting games that are constitutionally protected. However, the court’s decision is still controversial, and further research is needed to determine whether or not the ban is constitutional.
The California law that was passed in 2005 bans the purchase or rental of violent video games by minors, and it also places fines on retailers for selling them to minors. Under these laws, retailers who sell violent games to minors risk fines of up to $1,000 per game. In addition to the ESRB’s guidelines, virtually all game publishers adhere to these standards. The board assigns a rating to video games and blocks the sale of games that are rated AO.