When Blizzard released the first stress test for the new World of Warcraft expansion, players were hit with a huge amount of lag, especially when the AQ gate opened. Similarly, Server leveling wasn’t going as planned. In addition to this, the system for moving players out of Silithus isn’t working properly. But Blizzard’s new system may make things better.
Table of Contents
During the stress test, players were plagued with lag around the AQ gate opening
This isn’t the first time that lag around the AQ gate has been a problem, as the event has triggered crashes and significant lag in the past. In 2006, it resulted in server crashes, and Blizzard responded by implementing changes to the coding, population density, and how players are moved. It was noted that the major area impacted by the lag was Silithus, and the developers plan to make this region even more optimized.
Many players had trouble entering the zone on Thursday during the test. When they landed, they couldn’t even leave their flight point. It was very frustrating, and Blizzard has fixed the problem. During the World of Warcraft Classic stress test, players reported a large amount of lag around the AQ gate opening. Fortunately, Blizzard is transparent with these issues, and the team is working to address the issue.
During the stress test, players were also plagued with lag around the AQ dungeon. A lag problem was a common problem, and despite all efforts to fix it, the players continued to experience lag around the AQ dungeon. In addition to the lag, players were plagued with a lack of coordination around the AQ gate opening.
Server leveling isn’t going as planned
Blizzard is preparing for the launch of the new World of Warcraft Classic game by stress testing its servers. The tests will start tomorrow, June 19, and will include all races and classes, level-appropriate instanced content, and the new Ragefire Chasm. Players can opt into the stress tests if they want to participate, but it’s best to stay away from complaining. You’ll do yourself a favor if you keep logging in.
If you’re having trouble leveling in World of Warcraft Classic, there are a few reasons you should stick with it. First, it’s a lot more fun and easier than retail. Second, it’s significantly faster and easier than retail World of Warcraft. Third, you’ll be able to get better gear, items, and experience sooner.
Second, World of Warcraft Classic has been in closed beta since May. It will officially launch on August 27. At the moment, it is not available to European players, but subscribers from the Americas and Oceania regions are eligible to take part. That means that you’ll have to work extra hard to get to the top of the server list. But you’ll get there eventually.
Blizzard’s system to move players out of Silithus
During the World of Warcraft Classic stress test on Thursday, many players experienced problems getting into and out of Silithus. As a result, they were unable to leave their flight points, or even leave the zone altogether. In response, Blizzard restructured their system to move players out of Silithus automatically, and they are now ready for the expansion’s Ahn’Qiraj gate opening event, which will kick off Phase 5 in the next few months.
While the current patch isn’t fixing the problem, Blizzard is taking extreme measures to keep the game from botting. Players can move out of Silithus by using their character’s class’ name instead of their name. Blizzard’s system to move players out of Silithus is supposed to help keep players in their character’s dungeons.
Besides removing the “incomplete” quests, Blizzard is also making sure that the game will have a large amount of content to keep players engaged. This stress test is aimed at making sure the game is ready for the August release. There are many bugs, but only a small subset of them will be a problem. Some of these are legitimate, while others are just vanilla WoW features. Blizzard’s community manager has compiled a “Not a Bug” list.