If you’re looking for a comparison of World of Warcraft classic and modern, you’ve come to the right place. In this article, we’ll discuss the Gameplay, Faction differences, and Mobs between the two games. We’ll also discuss the new Talent system, and if you should upgrade to a more modern version. Read on to find out which version is best for you!
Table of Contents
Gameplay
When discussing the differences between World of Warcraft classic and modern gameplay, you’ll often hear players gush about the former. Typically, they’ll side with the Classic version, claiming that the game remains as it was when it first launched, with the exception of portals and flying. While this can be true to an extent, players in the Modern version tend to take this to heart, as their experience with the game is often significantly different from the Classic version.
While this may sound like a comparison between modern and classic games, you must remember that the first World of Warcraft was released 17 years ago. Every expansion since then has made significant changes to the game’s mechanics and experience. Even though the two versions are essentially the same, each has their pros and cons. Let’s compare the advantages and disadvantages of each version and decide which you’ll prefer.
Faction differences
While it is possible to play cross-faction in World of Warcraft, there are some differences between the two factions. Historically, World of Warcraft has been divided into two main factions, the Horde and the Alliance. While this division has served as a natural part of the game’s storylines, it has also separated players based on their social structures and communication in the world. The most notable faction war in World of Warcraft was the Battle for Azeroth, which was explicitly centered around faction conflict. It ended in a tenuous truce.
Another difference between Classic and Modern is the number of spells available to characters in the game. The number of spells is much lower for characters in Retail WoW than it is in Classic. Additionally, the abilities available to each class are gated based on their specializations, so players can choose between Holy, Retribution, or Protection to focus on their strengths. In Classic, Hit and Miss are more important than they are in BFA. In both factions, melee can also avoid being parried by a ranged enemy.
Mobs
There are many differences between World of Warcraft classic and modern mobs. For starters, classic mobs tend to spawn in groups of three. If a Paladin is level one to twenty, he or she might be able to kill a pack of three monsters. However, a Paladin that is level twenty will likely face a pack of five monsters. Classic mobs have independent levels, which means that you can change the difficulty of the game by playing in the appropriate area.
Lastly, players must be aware that different creatures are better suited for different classes. For example, rogue-like mobs are easier to kill than priest-like mobs. Similarly, paladins and tanks tend to do better against undead mobs. World of Warcraft trainers rarely make a reference to the player character’s level when recommending a class or weapon for a certain mob.
Talent system
The classic and modern systems differ in many ways. For example, players in the classic version of WoW don’t use the talent system that was in place in patch 1.0. Furthermore, respeccing isn’t present in the classic game. Patch 1.12 brought this feature to the game. This difference is evident when you look at the differences in talent costs between the two systems. In the classic system, you can spend one gold point to learn one talent while the modern version costs fifty gold.
In the modern system, the talents are unlocked every 15 levels, except for the last one. Unlike the classic system, the retail version allows players to choose between two distinct talent trees. The difference is most noticeable when you compare the talent trees for different classes. The current talent tree reflects Blizzard’s attempt to fix the outdated talent system. However, every class in Classic WoW has many talents that are borderline useless in the endgame. Many entire roles and tree segments are unused in the classic version. In addition, Blizzard forced hybrid classes into healing roles during the endgame content.