In this World of Warcraft review, I’m going to discuss the game’s history and why it’s so important to respect its history. I’ll also talk about the shift to a harder style of play in Cataclysm and why Deathwing’s flight was justified. I’ll also cover some of the thorny issues that were raised in the game’s early years. In particular, I’ll discuss the issues regarding the Deathwing, which were debated by many players during the beta test.
Table of Contents
World of Warcraft respect for the past
In the last five years, there have been many articles written about World of Warcraft. While it didn’t create the MMORPG genre, it has evolved alongside it. It has sold millions of copies, earned billions of dollars, won hundreds of awards, and developed a thriving fan base. The following are some ways World of Warcraft has shown respect to the past and its players. These ideas will help newcomers enjoy the game and the history it entails.
The first step in fixing the culture of World of Warcraft is to look at how the game has evolved over the years. The game is not designed to contain all of its players in one zone, as happened with Gates of Ahn’Qiraj. The fact is that World of Warcraft was never designed to be a “one-zone” game. That said, it has managed to evolve, and many players have been playing the game for years.
Cataclysm shifted to a harder style of play
Despite the new guild system and rated battlegrounds, Cataclysm is still largely a solo game. Most quests are now separate and the game’s new phased system makes it difficult to group with other players. However, this does not mean that the game is completely unplayable. In fact, many of the new areas are more challenging than ever before. Those who enjoy challenging content should check out Cataclysm.
For the classic character classes, Cataclysm has redesigned the starting zones. The Horde and Alliance now have Goblins as their races. While all the other races look old-fashioned, the Goblins and Worgen look even better. These new races add a lot of flavor to the game, but old character models can feel out-of-date after a while. The new race and class models provide new adventures to the player.
In addition to new quest chains, Cataclysm includes sound clips around every turn and a new background music in every zone. Many of the new songs have a haunting quality to them, particularly in the underwater zone of Vashjir. It’s a shame that Blizzard didn’t include these sounds in Wrath of the Lich King.
Deathwing’s flight justified
In World of Warcraft, Deathwing’s flight honors the past. The Dragon Soul, the incarnation of the Deathwing Aspect, was created by Khaz’goroth and granted the abilities of the Deathwing Aspect. Khaz’goroth, an Old God, was the god of chaos and destruction and granted the Aspect the ability to strike at the right time. During the war, Deathwing was frustrated and sought refuge on the Elemental Plane, a prison for the Elemental Lords, and separate from Azeroth. Deathwing was unable to communicate with the Old Gods while corrupting the Dragon Soul, and so he fled.
In World of Warcraft, Deathwing flew to the Elemental Plane in Deepholm after destroying a Horde Gunship. The Aspects and Heroes chase after him, but the Twilight’s Hammer drake riders, led by Warmaster Blackhorn, attack the engines of the Skyfire, and kill the tyrant. Eventually, Deathwing will return to Azeroth, reclaiming his throne and resurrect the lord.
The strategy for the Deathwing battle remains the same, although the tactics change slightly. You will have to destroy four limbs of the Deathwing in phase one to kill him. This fight is very hard to win, and a proper strategy requires you to kill all four limbs of the Deathwing. You will have to regularly kill two kinds of adds in this fight to kill Deathwing.